Trust others and learn how to be trusted GM2

This is the second post in transitioning to the role of General Manager

When managers move from a functional role, they  lose the shared identity they have had with the people who work with them. Moreover, general managers sometimes have to make decisions that may not seem to be in the best interests of their old departments. To ensure that there continues to be open and honest communication it is essential that the manager demonstrates fairness, openness and genuine respect.… Read more

Triggering the right behaviour

A trigger is a cue, or a call to action. It’s something that says, “Do this now.”  But there can be different sorts of triggers depending on your motivation and ability.

Considering my preferred model of behaviour  developed at Stanford University by B.J. Fogg, the trigger is a criticla part of the model.  As we have seen behaviour is based on both your ability to perform the behaviour and your motivation to perform the behaviour… but to actually behave in that way you need a trigger.… Read more

Do you have (the right) triggers?

I was listening to a very interesting podcast from Planet Money, I’m a year behind it was dated September 2014.

Why did I find it interesting, because it was about behaviour. And we’ve been discussing how to influence people’s behaviour for the past few weeks.

The Planet Money commentators mentioned that Charities had been able to raise US$1.4 Billion to help rebuild Haiti after the 2010 earthquake.… Read more

How to effectively influence behaviour

So, do you take the stairs or escalator?

Rushed for time, or wanting to lose weight to be more accepted by friends?

Does painting the stairs like a piano trigger a different behaviour?

fly in bowl

Painting a simple fly in a urinal reduces “spillage” by 80%… good behaviour can be triggered easily.

Whether you are a new General Manager finding ways to get your team to improve performance, or a brand manager seeking ways for customers to adopt your product, we are all in the behaviour influencing game.… Read more